Naruto Ultimate Ninja Rebirth
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An original take on the Naruto universe, the story is set in an AU, allowing for your own OC's to play through the world of Naruto.
 
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 Item Creation Template

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UchihaLegend
Owner
Owner



Posts : 71
Join date : 2017-08-20
Age : 31

Character sheet
Health:
Item Creation Template Left_bar_bleue0/0Item Creation Template Empty_bar_bleue  (0/0)
Stamina:
Item Creation Template Left_bar_bleue0/0Item Creation Template Empty_bar_bleue  (0/0)
Chakra:
Item Creation Template Left_bar_bleue0/0Item Creation Template Empty_bar_bleue  (0/0)

Item Creation Template Empty
PostSubject: Item Creation Template   Item Creation Template EmptyTue Aug 22, 2017 4:27 am

Items

Items are general things that do not classify as weapons or armor, such things include food pills, bandages, etc.

• If you want to craft, receive your item as heirloom, do a quest for it or similar you can do this in words instead of paying with ryo. The amount would be half the item's ryo value and this would take place of jutsu, skill and similar training. Words used this way cannot be used for stats. You can do part of your item's value in words and part with ryo (i.e. an item costing 6,000 ryo normally could cost 3,000 ryo and 1,500 words to acquire.)

• Items can be enhanced and given special abilities, this must be done IC through varying jutsu, such as Fuinjutsu.

• Once you register an item, please post it in the topics needing replies section, in the corresponding area. This allows our staff to get to every item in an orderly fashion.


Name: Name of the item.
Appearance: What it looks like.
Backstory: The backstory behind the items creation, only enforced on custom items that are character specific.

Health: The health stat of the item
Cooldown: If the item is a supplement, how long before you can take another.
Drawback: If the item is a supplement, what drawbacks does it have if any.
Duration: If the item is a supplement, how long do the effects last, if at all.
Stat Boosts: If the item amplifies stats when used, how many, and what stat is boosted.
What it does: General description of what the item does.

Price: How much the item costs, you cannot collect money by selling custom items, all of it is removed upon purchase.
Character Specific: If the item is specific to your character, list their name here.
Bonus Requirements: Additional requirements to have the item, such as rank, stats, etc.

All text goes after the code, it should look like the above example.

Code:


[b][color=red]Name: [/color][/b]
[b][color=red]Appearance: [/color][/b]
[b][color=red]Backstory: [/color][/b]

[b][color=yellow]Health:[/color][/b]
[b][color=yellow]Cooldown: [/color][/b]
[b][color=yellow]Drawback: [/color][/b]
[b][color=yellow]Duration: [/color][/b]
[b][color=yellow]Stat Boosts: [/color][/b]
[b][color=yellow]What it does: [/color][/b]

[b][color=green]Price: [/color][/b]
[b][color=green]Character Specific: [/color][/b]
[b][color=green]Bonus Requirements: [/color][/b]

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